Mucking about with Fistful of Lead: A play test game and other stuff...
Today I had another great game of Fistful of Lead with my mate C_. It was a scenario based up 'The Treasure of Stinky Pete', a scenario from the Fistful of Lead Core Rulebook.
C_ had taken some artistic licence with this game. The original scenario in the Core Rulebook is bunch of pirates looking for two halves of treasure map. Our game was based upon the original premise, but with a 15th/16th century European flavour.
Our plan was to run through through a play-test of the scenario in preparation for a large multi-player game we have scheduled in a few weeks. That was the plan, but as it turned out we just had a really fun game that lasted for about two hours. We scaled down the forces to half of what will be planned for the big session.
In any case, it was a close run thing with a lot of bloodshed and sways of fortune.
We pitted two groups of opposing mercenaries - a group of Landsknechts against a bunch of Spaniards - and the scenario had them searching & jostling for two halves of a promissory note. Once they had the completed note, they could get paid.
This meant that both sides had to search the town, coerce the locals, and fight to death if need be to get the two halves of that promissory note.
Needless to say there was much bloodshed...
Comments
You may need to explain to the younger players (under 40) what a promissory note is 😊
I'm intending to bring our my 1/72 medieval figures with my school group later this year. My 72s are pretty robust and good enough for clumsy kids and adults (why I love them).
All the best.